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Same sorting layer and order in layer rendering

Lets say all my objects are in the same sorting layer and same order in layer. If i have one object stationary in some location, then how do i MAKE SURE that another identical object moved to that...

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Changing sorting layer values on Children Objects in C#

I'm quite new to unity still and am currently rewriting an app in C# for it. I have a problem where I can't quite figure out how to manually set the "order in layer" values for children of a game...

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How would I write an editor extension that lets you change sorting layers and...

I have this code to change sorting layer and sorting order on a 3D object or a particle system: #pragma strict public var sortingLayerName : String = "Default"; public var sortingOrder : int = 0;...

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Is there a performance benefit to using Sorting Layers for 2D objects versus...

I'm setting up a scene in Unity using 2D objects (Sprite Renderers and an Orthographic camera and such) and I noticed that even though I'm only using two sprite atlases I'm getting about 34 draw calls...

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Order in Layer Not Respecting Sorting Layer

I have a pretty silly issue in my 2D project. I've created two maps that I stack, the tiles in the map have different order in layers based on visual cues so that they blend nicely together. However,...

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Rendering sprite infront of the character (tallgras)

Hi, in a 2D game i'am trying to get a effect like it is in secret of mana/seiken densetsu 2 where the tall gras gets rendered infront of the bottom half of the character when the player stands in it....

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Same sorting layer and order in layer rendering

Lets say all my objects are in the same sorting layer and same order in layer. If i have one object stationary in some location, then how do i MAKE SURE that another identical object moved to that...

View Article

Changing sorting layer values on Children Objects in C#

I'm quite new to unity still and am currently rewriting an app in C# for it. I have a problem where I can't quite figure out how to manually set the "order in layer" values for children of a game...

View Article


How would I write an editor extension that lets you change sorting layers and...

I have this code to change sorting layer and sorting order on a 3D object or a particle system: #pragma strict public var sortingLayerName : String = "Default"; public var sortingOrder : int = 0;...

View Article


Is there a performance benefit to using Sorting Layers for 2D objects versus...

I'm setting up a scene in Unity using 2D objects (Sprite Renderers and an Orthographic camera and such) and I noticed that even though I'm only using two sprite atlases I'm getting about 34 draw calls...

View Article

Order in Layer Not Respecting Sorting Layer

I have a pretty silly issue in my 2D project. I've created two maps that I stack, the tiles in the map have different order in layers based on visual cues so that they blend nicely together. However,...

View Article

Rendering sprite infront of the character (tallgras)

Hi, in a 2D game i'am trying to get a effect like it is in secret of mana/seiken densetsu 2 where the tall gras gets rendered infront of the bottom half of the character when the player stands in it....

View Article
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